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Improvements and Bug Fixes for SlicerVirtualReality

Key Investigators

Project Description

SlicerVirtualReality Logo

Currently SlicerVR is usable with OpenVR/OpenXR, however there are some pending issues:

Objective

Bring SlicerVR to stable, usable performance and complete basic interaction support.

Approach and Plan

  1. Profile and baseline performance (CPU, GPU, FPS in representative scenes)
  2. Fix highest-impact performance issues (markups, widgets, volume rendering)
  3. Add missing OpenXR controller input mapping
  4. Iterate with testing in real scenes

Progress and Next Steps

  1. Performance update for Markups bypassing depth check for visible points (Slicer#8979) (SlicerVirtualReality#185)

Illustrations

No response

Background and References

SlicerVirtualReality